It’s common for new DLC for any game to land with a couple of bags full of bugs and glitches. The Sims 4 is definitely no exception to this rule. Since Adventure Awaits’ release last week, users have taken to EA’s official forums to share their Getaway woes, ready for The Sims team to handle over the coming months.
One bug users are facing prevents them from heading off on Getaways properly. Getaways are the new vacation-style function added with Adventure Awaits, allowing you to send the kids to summer camp or go head-to-head on the definitely-not-referential Love Highland gameshow.
When a household arrives at their holiday destination, users are faced with a pop-up claiming the Getaway is already over. The pop-up won’t go away, and users can’t actually extend the vacation. This issue is happening for both vanilla Simmers and those using mods and CC, so it’s unlikely to be caused by broken or outdated third-party content.
How to fix the Getaway bug
Although the bug doesn’t have an official fix yet, a couple of users on the forum post shared a couple of workarounds for the problem.
It seems like closing and loading back into the household and trying again works for some users. Meanwhile, others found that accepting Getaway invites but selecting the Go Later interaction helped. Using this interaction means you can manually take your household there later, which seems to avoid the problem altogether.
When will bugs in Adventure Awaits get fixed?
According to the official Quality of Life roadmap, the next time we’re definitely getting an update is on November 4th. This update is set to be full of fixes based on community feedback, including issues flagged on the EA Forum.
We don’t know for sure if this is one of the issues that’s going to be fixed in the next patch, but if enough users are experiencing it (and reporting it through official channels) it’s likely to get fixed at some point. Sometimes lightning fixes also get rolled out off-schedule, meaning some problems may get fixed before the next big update.
Toni is a writer, content creator, and simulation fanatic. He started playing The Sims 1 in the early 2000s when expansion packs still only cost a fiver and the inflatable sofas were contemporary.